#pragma mark - UIKeyInput
/**
* 用于显示的文本对象是否有任何文本
*/
- (BOOL)hasText {
return self.textStore.length > 0;
}
/**
* 插入文本
*/
- (void)insertText:(NSString *)text {
if (self.textStore.length < self.passWordNum) {
//判断是否是数字
NSCharacterSet *cs = [[NSCharacterSet characterSetWithCharactersInString:MONEYNUMBERS] invertedSet];
NSString*filtered = [[text componentsSeparatedByCharactersInSet:cs] componentsJoinedByString:@""];
BOOL basicTest = [text isEqualToString:filtered];
if(basicTest) {
if ([self.delegate respondsToSelector:@selector(passWordDidChange:)]) {
[self.delegate passWordDidChange:self];
}
if (self.textStore.length == self.passWordNum) {
if ([self.delegate respondsToSelector:@selector(passWordCompleteInput:)]) {
[self.delegate passWordCompleteInput:self];
}
}
[self.textStore appendString:text];
[self setNeedsDisplay];
}
}
}
/**
* 删除文本
*/
- (void)deleteBackward {
if (self.textStore.length > 0) {
[self.textStore deleteCharactersInRange:NSMakeRange(self.textStore.length - 1, 1)];
if ([self.delegate respondsToSelector:@selector(passWordDidChange:)]) {
[self.delegate passWordDidChange:self];
}
}
[self setNeedsDisplay];
}
/**
* 是否能成为第一响应者
*/
- (BOOL)canBecomeFirstResponder {
return YES;
}
/**
* 点击成为第一相应者
*/
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
if (![self isFirstResponder]) {
[self becomeFirstResponder];
}
}
/**
* 设置正方形的边长
*/
- (void)setSquareWidth:(CGFloat)squareWidth {
_squareWidth = squareWidth;
[self setNeedsDisplay];
}
/**
* 设置键盘的类型
*/
- (UIKeyboardType)keyboardType {
return UIKeyboardTypeNumberPad;
}
/**
* 设置密码的位数
*/
- (void)setPassWordNum:(NSUInteger)passWordNum {
_passWordNum = passWordNum;
[self setNeedsDisplay];
}
/**
* 绘制
*/
- (void)drawRect:(CGRect)rect {
CGFloat height = rect.size.height;
CGFloat width = rect.size.width;
CGFloat x = (width - self.squareWidth*self.passWordNum)/2.0;
CGFloat y = (height - self.squareWidth)/2.0;
CGContextRef context = UIGraphicsGetCurrentContext();
//画外框
CGContextAddRect(context, CGRectMake( x, y, self.squareWidth*self.passWordNum, self.squareWidth));
CGContextSetLineWidth(context, 1);
CGContextSetStrokeColorWithColor(context, self.rectColor.CGColor);
CGContextSetFillColorWithColor(context, [UIColor whiteColor].CGColor);
//画竖条
for (int i = 1; i <= self.passWordNum; i++) {
CGContextMoveToPoint(context, x+i*self.squareWidth, y);
CGContextAddLineToPoint(context, x+i*self.squareWidth, y+self.squareWidth);
CGContextClosePath(context);
}
CGContextDrawPath(context, kCGPathFillStroke);
CGContextSetFillColorWithColor(context, self.pointColor.CGColor);
//画黑点
for (int i = 1; i <= self.textStore.length; i++) {
CGContextAddArc(context, x+i*self.squareWidth - self.squareWidth/2.0, y+self.squareWidth/2, self.pointRadius, 0, M_PI*2, YES);
CGContextDrawPath(context, kCGPathFill);
}
}
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