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Android蓝牙开发深入解析

  • 时间:2021-04-25 00:27 编辑: 来源: 阅读:
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摘要:Android蓝牙开发深入解析
[b]1. 使用蓝牙的响应权限 [/b]
[u]复制代码[/u] 代码如下:
<uses-permission android:name="android.permission.BLUETOOTH" /> <uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
[b]2. 配置本机蓝牙模块[/b] 在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter
[u]复制代码[/u] 代码如下:
BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); //直接打开系统的蓝牙设置面板 Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(intent, 0x1); //直接打开蓝牙 adapter.enable(); //关闭蓝牙 adapter.disable(); //打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒) Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//设置持续时间(最多300秒)
[b]3.搜索蓝牙设备[/b] 使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备 startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。 请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播: ACTION_DISCOVERY_START:开始搜索 ACTION_DISCOVERY_FINISHED:搜索结束 ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。 我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能
[u]复制代码[/u] 代码如下:
// 创建一个接收ACTION_FOUND广播的BroadcastReceiver private final BroadcastReceiver mReceiver = new BroadcastReceiver() {     public void onReceive(Context context, Intent intent) {         String action = intent.getAction();         // 发现设备         if (BluetoothDevice.ACTION_FOUND.equals(action)) {             // 从Intent中获取设备对象             BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);             // 将设备名称和地址放入array adapter,以便在ListView中显示             mArrayAdapter.add(device.getName() + "\n" + device.getAddress());         }     } }; // 注册BroadcastReceiver IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); registerReceiver(mReceiver, filter); // 不要忘了之后解除绑定
[b]4. 蓝牙Socket通信[/b] 如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。 服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。 [b]服务器端的实现[/b] 通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对) 调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中) 如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)
[u]复制代码[/u] 代码如下:
private class AcceptThread extends Thread {     private final BluetoothServerSocket mmServerSocket;     public AcceptThread() {         // Use a temporary object that is later assigned to mmServerSocket,         // because mmServerSocket is final         BluetoothServerSocket tmp = null;         try {             // MY_UUID is the app's UUID string, also used by the client code             tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);         } catch (IOException e) { }         mmServerSocket = tmp;     }     public void run() {         BluetoothSocket socket = null;         // Keep listening until exception occurs or a socket is returned         while (true) {             try {                 socket = mmServerSocket.accept();             } catch (IOException e) {                 break;             }             // If a connection was accepted             if (socket != null) {                 // Do work to manage the connection (in a separate thread)                 manageConnectedSocket(socket);                 mmServerSocket.close();                 break;             }         }     }     /** Will cancel the listening socket, and cause the thread to finish */     public void cancel() {         try {             mmServerSocket.close();         } catch (IOException e) { }     } }
[b]客户端的实现 [/b]通过搜索得到服务器端的BluetoothService 调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID) 调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回 注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败
[u]复制代码[/u] 代码如下:
private class ConnectThread extends Thread {     private final BluetoothSocket mmSocket;     private final BluetoothDevice mmDevice;     public ConnectThread(BluetoothDevice device) {         // Use a temporary object that is later assigned to mmSocket,         // because mmSocket is final         BluetoothSocket tmp = null;         mmDevice = device;         // Get a BluetoothSocket to connect with the given BluetoothDevice         try {             // MY_UUID is the app's UUID string, also used by the server code             tmp = device.createRfcommSocketToServiceRecord(MY_UUID);         } catch (IOException e) { }         mmSocket = tmp;     }     public void run() {         // Cancel discovery because it will slow down the connection         mBluetoothAdapter.cancelDiscovery();         try {             // Connect the device through the socket. This will block             // until it succeeds or throws an exception             mmSocket.connect();         } catch (IOException connectException) {             // Unable to connect; close the socket and get out             try {                 mmSocket.close();             } catch (IOException closeException) { }             return;         }         // Do work to manage the connection (in a separate thread)         manageConnectedSocket(mmSocket);     }     /** Will cancel an in-progress connection, and close the socket */     public void cancel() {         try {             mmSocket.close();         } catch (IOException e) { }     } }
连接管理(数据通信) 分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream 使用read(bytes[])和write(bytes[])方法分别进行读写操作 注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)
[u]复制代码[/u] 代码如下:
private class ConnectedThread extends Thread {     private final BluetoothSocket mmSocket;     private final InputStream mmInStream;     private final OutputStream mmOutStream;     public ConnectedThread(BluetoothSocket socket) {         mmSocket = socket;         InputStream tmpIn = null;         OutputStream tmpOut = null;         // Get the input and output streams, using temp objects because         // member streams are final         try {             tmpIn = socket.getInputStream();             tmpOut = socket.getOutputStream();         } catch (IOException e) { }         mmInStream = tmpIn;         mmOutStream = tmpOut;     }     public void run() {         byte[] buffer = new byte[1024];  // buffer store for the stream         int bytes; // bytes returned from read()         // Keep listening to the InputStream until an exception occurs         while (true) {             try {                 // Read from the InputStream                 bytes = mmInStream.read(buffer);                 // Send the obtained bytes to the UI Activity                 mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)                         .sendToTarget();             } catch (IOException e) {                 break;             }         }     }     /* Call this from the main Activity to send data to the remote device */     public void write(byte[] bytes) {         try {             mmOutStream.write(bytes);         } catch (IOException e) { }     }     /* Call this from the main Activity to shutdown the connection */     public void cancel() {         try {             mmSocket.close();         } catch (IOException e) { }     } }
引用资料:Android官方SDK、《Android/OPhone完全开发讲义》
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