//给Canvas设置一些属性 canvas_board.VerticalAlignment = VerticalAlignment.Stretch; canvas_board.HorizontalAlignment = HorizontalAlignment.Stretch; canvas_board.Width = this.viewbox_main.ActualWidth; canvas_board.Height = this.viewbox_main.ActualHeight; canvas_board.ClipToBounds = true; //用viewbox可以支持拉伸 this.viewbox_main.Child = canvas_board;
//循环将Grid加入到要展示的列表里
for (int i = 0; i < Uc_Count + 1; i++)
{
Grid grid = new Grid();
grid.Width = canvas_board.Width / Uc_Count - 10;
grid.Height = canvas_board.Height - 10;
grid.Margin = new Thickness(5);
this.canvas_board.Children.Add(grid);
grid.SetValue(Canvas.TopProperty, 0.0);
grid.SetValue(Canvas.LeftProperty, i * (grid.Width + 10));
UcListForShow.Add(grid);
}
for (int i = 0; i < UcListForShow.Count; i++)
{
//设置滚动时候的效果
DoubleAnimationUsingKeyFrames daukf_uc = new DoubleAnimationUsingKeyFrames();
LinearDoubleKeyFrame k1_uc = new LinearDoubleKeyFrame(i * (UcListForShow[i].Width + 10), KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2)));
LinearDoubleKeyFrame k2_uc = new LinearDoubleKeyFrame((i - 1) * (UcListForShow[i].Width + 10), KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.5)));
daukf_uc.KeyFrames.Add(k1_uc);
daukf_uc.KeyFrames.Add(k2_uc);
storyboard_imgs.Children.Add(daukf_uc);
Storyboard.SetTarget(daukf_uc, UcListForShow[i]);
Storyboard.SetTargetProperty(daukf_uc, new PropertyPath("(Canvas.Left)"));
}
scroll_index = scroll_index + 1 - Uc_Count;
for (int i = 0; i < UcListForShow.Count; i++)
{
UcListForShow[i].SetValue(Canvas.LeftProperty, i * (UcListForShow[i].Width + 10));
UserControl uc;
if (i == UcListForShow.Count - 1)
{
uc = UcListSum[scroll_index % UcListSum.Count];
}
else
{
uc = UcListSum[scroll_index++ % UcListSum.Count];
}
if (uc.Parent != null)
{
(uc.Parent as Grid).Children.Clear();//将Usercontrol从原来的里面移除掉,要不然会抛错,Usercontrol已属于另一个控件
}
UcListForShow[i].Children.Clear();
UcListForShow[i].Children.Add(uc);
//将隐藏按钮加入到Grid里
Button btn = new Button();
btn.Style = (dictionary["hidenStyle"] as Style);//从样式文件里读取到Button的样式
btn.Tag = UcListForShow[i].Children;//给Tag赋值,这样方便查找
btn.Click += Btn_Click;//注册隐藏事件
UcListForShow[i].Children.Add(btn);
}
private void Btn_Click(object sender, RoutedEventArgs e)
{
if ((sender as Button).Tag != null)
{
UcListSum.Remove((((sender as Button).Tag as UIElementCollection)[0] as UserControl));
}
if (UcListSum.Count == Uc_Count)//当列表数和要展示的数目相同的时候,就停止掉动画效果
{
storyboard_imgs.Completed -= Storyboard_imgs_Completed;
storyboard_imgs.Stop();
for (int i = 0; i < Uc_Count; i++)
{
UcListForShow[i].Children.Clear();
if (UcListSum[i].Parent != null)
{
(UcListSum[i].Parent as Grid).Children.Clear();
}
UcListForShow[i].Children.Add(UcListSum[i]);
}
return;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace MarqueeUserControl
{
/// <summary>
/// MarqueeUC.xaml 的交互逻辑
/// </summary>
public partial class MarqueeUC : UserControl
{
ResourceDictionary dictionary;
public MarqueeUC()
{
InitializeComponent();
//读取样式文件
dictionary = new ResourceDictionary { Source = new Uri("/MarqueeUserControl;component/MarqueeUserControlDictionary.xaml", UriKind.Relative) };
}
#region 属性
private int _uc_Count = 0;
/// <summary>
/// 用来展示几个
/// </summary>
public int Uc_Count
{
get
{
return _uc_Count;
}
set
{
_uc_Count = value;
}
}
private List<Grid> _ucListForShow = new List<Grid>();
/// <summary>
/// 用来展示的控件列表
/// </summary>
private List<Grid> UcListForShow
{
get
{
return _ucListForShow;
}
set
{
_ucListForShow = value;
}
}
private List<UserControl> _ucListSum = new List<UserControl>();
/// <summary>
/// 要添加的控件的列表
/// </summary>
public List<UserControl> UcListSum
{
get
{
return _ucListSum;
}
set
{
_ucListSum = value;
}
}
#endregion
Canvas canvas_board = new Canvas();
Storyboard storyboard_imgs = new Storyboard();
int scroll_index = 0;//滚动索引
double scroll_width;//滚动宽度
void GridLayout()
{
if (Uc_Count == 0)//如果这个值没有赋值的话,则默认显示四个
{
Uc_Count = 4;
}
//给Canvas设置一些属性
canvas_board.VerticalAlignment = VerticalAlignment.Stretch;
canvas_board.HorizontalAlignment = HorizontalAlignment.Stretch;
canvas_board.Width = this.viewbox_main.ActualWidth;
canvas_board.Height = this.viewbox_main.ActualHeight;
canvas_board.ClipToBounds = true;
//用viewbox可以支持拉伸
this.viewbox_main.Child = canvas_board;
//循环将Grid加入到要展示的列表里
for (int i = 0; i < Uc_Count + 1; i++)
{
Grid grid = new Grid();
grid.Width = canvas_board.Width / Uc_Count - 10;
grid.Height = canvas_board.Height - 10;
grid.Margin = new Thickness(5);
this.canvas_board.Children.Add(grid);
grid.SetValue(Canvas.TopProperty, 0.0);
grid.SetValue(Canvas.LeftProperty, i * (grid.Width + 10));
UcListForShow.Add(grid);
}
}
void StoryLoad()
{
for (int i = 0; i < UcListForShow.Count; i++)
{//设置滚动时候的效果
DoubleAnimationUsingKeyFrames daukf_uc = new DoubleAnimationUsingKeyFrames();
LinearDoubleKeyFrame k1_uc = new LinearDoubleKeyFrame(i * (UcListForShow[i].Width + 10), KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2)));
LinearDoubleKeyFrame k2_uc = new LinearDoubleKeyFrame((i - 1) * (UcListForShow[i].Width + 10), KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2.5)));
daukf_uc.KeyFrames.Add(k1_uc);
daukf_uc.KeyFrames.Add(k2_uc);
storyboard_imgs.Children.Add(daukf_uc);
Storyboard.SetTarget(daukf_uc, UcListForShow[i]);
Storyboard.SetTargetProperty(daukf_uc, new PropertyPath("(Canvas.Left)"));
}
storyboard_imgs.FillBehavior = FillBehavior.Stop;
storyboard_imgs.Completed += Storyboard_imgs_Completed;
storyboard_imgs.Begin();
}
private void Storyboard_imgs_Completed(object sender, EventArgs e)
{
scroll_index = scroll_index + 1 - Uc_Count;
for (int i = 0; i < UcListForShow.Count; i++)
{
UcListForShow[i].SetValue(Canvas.LeftProperty, i * (UcListForShow[i].Width + 10));
UserControl uc;
if (i == UcListForShow.Count - 1)
{
uc = UcListSum[scroll_index % UcListSum.Count];
}
else
{
uc = UcListSum[scroll_index++ % UcListSum.Count];
}
if (uc.Parent != null)
{
(uc.Parent as Grid).Children.Clear();//将Usercontrol从原来的里面移除掉,要不然会抛错,Usercontrol已属于另一个控件
}
UcListForShow[i].Children.Clear();
UcListForShow[i].Children.Add(uc);
//将隐藏按钮加入到Grid里
Button btn = new Button();
btn.Style = (dictionary["hidenStyle"] as Style);//从样式文件里读取到Button的样式
btn.Tag = UcListForShow[i].Children;//给Tag赋值,这样方便查找
btn.Click += Btn_Click;//注册隐藏事件
UcListForShow[i].Children.Add(btn);
}
storyboard_imgs.Begin();
}
private void Btn_Click(object sender, RoutedEventArgs e)
{
if ((sender as Button).Tag != null)
{
UcListSum.Remove((((sender as Button).Tag as UIElementCollection)[0] as UserControl));
}
if (UcListSum.Count == Uc_Count)//当列表数和要展示的数目相同的时候,就停止掉动画效果
{
storyboard_imgs.Completed -= Storyboard_imgs_Completed;
storyboard_imgs.Stop();
for (int i = 0; i < Uc_Count; i++)
{
UcListForShow[i].Children.Clear();
if (UcListSum[i].Parent != null)
{
(UcListSum[i].Parent as Grid).Children.Clear();
}
UcListForShow[i].Children.Add(UcListSum[i]);
}
return;
}
}
public void StartMar()
{
GridLayout();
scroll_width = this.canvas_board.Width;
for (int i = 0; i < UcListForShow.Count; i++)
{
UserControl uc;
if (i == UcListForShow.Count - 1)
{
uc = UcListSum[scroll_index % UcListSum.Count];
}
else
{
uc = UcListSum[scroll_index++ % UcListSum.Count];
}
if (uc.Parent != null)
{
(uc.Parent as Grid).Children.Clear();
}
UcListForShow[i].Children.Clear();
UcListForShow[i].Children.Add(uc);
}
StoryLoad();
}
private void grid_main_MouseLeave(object sender, MouseEventArgs e)
{
if (storyboard_imgs.GetCurrentState() == ClockState.Stopped)//如果是停止的状态,则直接返回,不再起作用
{
return;
}
if (storyboard_imgs.GetIsPaused() == true)//如果是暂停状态的话,则开始
{
storyboard_imgs.Begin();
}
}
private void grid_main_MouseMove(object sender, MouseEventArgs e)
{
if (storyboard_imgs.GetIsPaused() == false)
{
storyboard_imgs.Pause();
}
}
}
}
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:MarqueeUserControl">
<Style TargetType="Button" x:Key="hidenStyle">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="HorizontalAlignment" Value="Center"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="Width" Value="25"/>
<Setter Property="Height" Value="25"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="BorderThickness" Value="0"/>
<Setter Property="Template"><!--把Image放到Template里作为Content显示,如果是单独给Content设置图片的话,则只有一个按钮显示图片,其他的不显示-->
<Setter.Value>
<ControlTemplate TargetType="{x:Type Button}">
<Border>
<Image Source="hiden.png"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
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