private void init(Context context, AttributeSet attrs) {
//获取自定义属性
TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.HoopView);
mThemeColor = typedArray.getColor(R.styleable.HoopView_theme_color, Color.YELLOW);
mText = typedArray.getString(R.styleable.HoopView_text);
mCount = typedArray.getString(R.styleable.HoopView_count);
mBgPaint = new Paint();
mBgPaint.setAntiAlias(true);
mBgPaint.setColor(mThemeColor);
mBgPaint.setAlpha(190);
mBgPaint.setStyle(Paint.Style.FILL);
mPopPaint = new Paint();
mPopPaint.setAntiAlias(true);
mPopPaint.setColor(Color.LTGRAY);
mPopPaint.setAlpha(190);
mPopPaint.setStyle(Paint.Style.FILL_AND_STROKE);
mTextPaint = new TextPaint();
mTextPaint.setAntiAlias(true);
mTextPaint.setColor(mTextColor);
mTextPaint.setTextSize(context.getResources().getDimension(R.dimen.hoop_text_size));
mCountTextPaint = new TextPaint();
mCountTextPaint.setAntiAlias(true);
mCountTextPaint.setColor(mThemeColor);
mCountTextPaint.setTextSize(context.getResources().getDimension(R.dimen.hoop_count_text_size));
typedArray.recycle();
mBigRadius = context.getResources().getDimension(R.dimen.hoop_big_circle_radius);
mSmallRadius = context.getResources().getDimension(R.dimen.hoop_small_circle_radius);
margin = (int) context.getResources().getDimension(R.dimen.hoop_margin);
mHeight = (int) context.getResources().getDimension(R.dimen.hoop_view_height);
countMargin = (int) context.getResources().getDimension(R.dimen.hoop_count_margin);
mDatas = new String[] {"1", "10", "100"};
// 计算背景框改变的长度,默认是三个按钮
mChangeWidth = (int) (2 * mSmallRadius * 3 + 4 * margin);}
@Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
mWidth = getDefaultSize(widthSize, widthMeasureSpec);
setMeasuredDimension(mWidth, mHeight);
// 此时才测出了mWidth值,再计算圆心坐标及相关值
cx = mWidth - mBigRadius;
cy = mHeight - mBigRadius;
// 大圆圆心
circle = new PointF(cx, cy);
// 三个按钮的圆心
circleOne = new PointF(cx - mBigRadius - mSmallRadius - margin, cy);
circleTwo = new PointF(cx - mBigRadius - 3 * mSmallRadius - 2 * margin, cy);
circleThree = new PointF(cx - mBigRadius - 5 * mSmallRadius - 3 * margin, cy);
// 初始的背景框的边界即为大圆的四个边界点
top = cy - mBigRadius;
bottom = cy + mBigRadius;
}
private int mState = STATE_NORMAL;//当前展开收缩的状态 private boolean mIsRun = false;//是否正在展开或收缩 //正常状态 public static final int STATE_NORMAL = 0; //按钮展开 public static final int STATE_EXPAND = 1; //按钮收缩 public static final int STATE_SHRINK = 2; //正在展开 public static final int STATE_EXPANDING = 3; //正在收缩 public static final int STATE_SHRINKING = 4;
@Override protected void onDraw(Canvas canvas) {
switch (mState) {
case STATE_NORMAL:
drawCircle(canvas);
break;
case STATE_SHRINK:
case STATE_SHRINKING:
drawBackground(canvas);
break;
case STATE_EXPAND:
case STATE_EXPANDING:
drawBackground(canvas);
break;
}
drawCircleText(canvas);
drawCountText(canvas);
}
/**
* 画背景大圆
* @param canvas
*/
private void drawCircle(Canvas canvas) {
left = cx - mBigRadius;
right = cx + mBigRadius;
canvas.drawCircle(cx, cy, mBigRadius, mBgPaint);
}
/**
* 画大圆上面表示金币数的文字
* @param canvas
*/
private void drawCountText(Canvas canvas) {
canvas.translate(0, -countMargin);
//计算文字的宽度
float textWidth = mCountTextPaint.measureText(mCount, 0, mCount.length());
canvas.drawText(mCount, 0, mCount.length(), (2 * mBigRadius - textWidth - 35) / 2, 0.2f, mCountTextPaint);
}
/**
* 画大圆内的文字
* @param canvas
*/
private void drawCircleText(Canvas canvas) {
StaticLayout layout = new StaticLayout(mText, mTextPaint, (int) (mBigRadius * Math.sqrt(2)), Layout.Alignment.ALIGN_CENTER, 1.0f, 0.0f, true);
canvas.translate(mWidth - mBigRadius * 1.707f, mHeight - mBigRadius * 1.707f);
layout.draw(canvas);
canvas.save();
}
/**
* 画背景框展开和收缩
* @param canvas
*/
private void drawBackground(Canvas canvas) {
left = cx - mBigRadius - mChange;
right = cx + mBigRadius;
canvas.drawRoundRect(left, top, right, bottom, mBigRadius, mBigRadius, mPopPaint);
if ((mChange > 0) && (mChange <= 2 * mSmallRadius + margin)) {
// 绘制第一个按钮
canvas.drawCircle(cx - mChange, cy, mSmallRadius, mBgPaint);
// 绘制第一个按钮内的文字
canvas.drawText(mDatas[0], cx - (mBigRadius - mSmallRadius) - mChange, cy + 15, mTextPaint);
} else if ((mChange > 2 * mSmallRadius + margin) && (mChange <= 4 * mSmallRadius + 2 * margin)) {
// 绘制第一个按钮
canvas.drawCircle(cx - mBigRadius - mSmallRadius - margin, cy, mSmallRadius, mBgPaint);
// 绘制第一个按钮内的文字
canvas.drawText(mDatas[0], cx - mBigRadius - mSmallRadius - margin - 20, cy + 15, mTextPaint);
// 绘制第二个按钮
canvas.drawCircle(cx - mChange, cy, mSmallRadius, mBgPaint);
// 绘制第二个按钮内的文字
canvas.drawText(mDatas[1], cx - mChange - 20, cy + 15, mTextPaint);
} else if ((mChange > 4 * mSmallRadius + 2 * margin) && (mChange <= 6 * mSmallRadius + 3 * margin)) {
// 绘制第一个按钮
canvas.drawCircle(cx - mBigRadius - mSmallRadius - margin, cy, mSmallRadius, mBgPaint);
// 绘制第一个按钮内的文字
canvas.drawText(mDatas[0], cx - mBigRadius - mSmallRadius - margin - 16, cy + 15, mTextPaint);
// 绘制第二个按钮
canvas.drawCircle(cx - mBigRadius - 3 * mSmallRadius - 2 * margin, cy, mSmallRadius, mBgPaint);
// 绘制第二个按钮内的文字
canvas.drawText(mDatas[1], cx - mBigRadius - 3 * mSmallRadius - 2 * margin - 25, cy + 15, mTextPaint);
// 绘制第三个按钮
canvas.drawCircle(cx - mChange, cy, mSmallRadius, mBgPaint);
// 绘制第三个按钮内的文字
canvas.drawText(mDatas[2], cx - mChange - 34, cy + 15, mTextPaint);
} else if (mChange > 6 * mSmallRadius + 3 * margin) {
// 绘制第一个按钮
canvas.drawCircle(cx - mBigRadius - mSmallRadius - margin, cy, mSmallRadius, mBgPaint);
// 绘制第一个按钮内的文字
canvas.drawText(mDatas[0], cx - mBigRadius - mSmallRadius - margin - 16, cy + 15, mTextPaint);
// 绘制第二个按钮
canvas.drawCircle(cx - mBigRadius - 3 * mSmallRadius - 2 * margin, cy, mSmallRadius, mBgPaint);
// 绘制第二个按钮内的文字
canvas.drawText(mDatas[1], cx - mBigRadius - 3 * mSmallRadius - 2 * margin - 25, cy + 15, mTextPaint);
// 绘制第三个按钮
canvas.drawCircle(cx - mBigRadius - 5 * mSmallRadius - 3 * margin, cy, mSmallRadius, mBgPaint);
// 绘制第三个按钮内的文字
canvas.drawText(mDatas[2], cx - mBigRadius - 5 * mSmallRadius - 3 * margin - 34, cy + 15, mTextPaint);
}
drawCircle(canvas);
}
@Override public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
//如果点击的时候动画在进行,不处理
if (mIsRun) return true;
PointF pointF = new PointF(event.getX(), event.getY());
if (isPointInCircle(pointF, circle, mBigRadius)) { //如果触摸点在大圆内,根据弹出方向弹出或者收缩按钮
if ((mState == STATE_SHRINK || mState == STATE_NORMAL) && !mIsRun) {
//展开
mIsRun = true;//这是必须先设置true,因为onAnimationStart在onAnimationUpdate之后才调用
showPopMenu();
} else {
//收缩
mIsRun = true;
hidePopMenu();
}
} else { //触摸点不在大圆内
if (mState == STATE_EXPAND) { //如果是展开状态
if (isPointInCircle(pointF, circleOne, mSmallRadius)) {
listener.clickButton(this, Integer.parseInt(mDatas[0]));
} else if (isPointInCircle(pointF, circleTwo, mSmallRadius)) {
listener.clickButton(this, Integer.parseInt(mDatas[1]));
} else if (isPointInCircle(pointF, circleThree, mSmallRadius)) {
listener.clickButton(this, Integer.parseInt(mDatas[2]));
}
mIsRun = true;
hidePopMenu();
}
}
break;
}
return super.onTouchEvent(event);
}
mChangeWidth = (int) (2 * mSmallRadius * 3 + 4 * margin);
/**
* 弹出背景框
*/
private void showPopMenu() {
if (mState == STATE_SHRINK || mState == STATE_NORMAL) {
ValueAnimator animator = ValueAnimator.ofInt(0, mChangeWidth);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override public void onAnimationUpdate(ValueAnimator animation) {
if (mIsRun) {
mChange = (int) animation.getAnimatedValue();
invalidate();
} else {
animation.cancel();
mState = STATE_NORMAL;
}
}
});
animator.addListener(new AnimatorListenerAdapter() {
@Override public void onAnimationStart(Animator animation) {
super.onAnimationStart(animation);
mIsRun = true;
mState = STATE_EXPANDING;
}
@Override public void onAnimationCancel(Animator animation) {
super.onAnimationCancel(animation);
mIsRun = false;
mState = STATE_NORMAL;
}
@Override public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
mIsRun = false;
//动画结束后设置状态为展开
mState = STATE_EXPAND;
}
});
animator.setDuration(500);
animator.start();
}
}
/**
* 隐藏弹出框
*/
private void hidePopMenu() {
if (mState == STATE_EXPAND) {
ValueAnimator animator = ValueAnimator.ofInt(mChangeWidth, 0);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override public void onAnimationUpdate(ValueAnimator animation) {
if (mIsRun) {
mChange = (int) animation.getAnimatedValue();
invalidate();
} else {
animation.cancel();
}
}
});
animator.addListener(new AnimatorListenerAdapter() {
@Override public void onAnimationStart(Animator animation) {
super.onAnimationStart(animation);
mIsRun = true;
mState = STATE_SHRINKING;
}
@Override public void onAnimationCancel(Animator animation) {
super.onAnimationCancel(animation);
mIsRun = false;
mState = STATE_EXPAND;
}
@Override public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
mIsRun = false;
//动画结束后设置状态为收缩
mState = STATE_SHRINK;
}
});
animator.setDuration(500);
animator.start();
}
}
<LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_marginBottom="20dp" android:layout_alignParentRight="true" android:orientation="vertical"> <com.xx.hoopcustomview.HoopView android:id="@+id/hoopview1" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginRight="10dp" app:text="支持火箭" app:count="1358" app:theme_color="#31A129"/> <com.xx.hoopcustomview.HoopView android:id="@+id/hoopview2" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginRight="10dp" app:text="热火无敌" app:count="251" app:theme_color="#F49C11"/> </LinearLayout>
hoopview1 = (HoopView) findViewById(R.id.hoopview1);
hoopview1.setOnClickButtonListener(new HoopView.OnClickButtonListener() {
@Override public void clickButton(View view, int num) {
Toast.makeText(MainActivity.this, "hoopview1增加了" + num, Toast.LENGTH_SHORT).show();
}
});
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